This guide is in transition to TTW version 3.2. It is in a state of heavy development. Please report any problems on the TTWOEE forum post, on the TTWOEE subreddit, or on the TTWOEE GitHub Many mods have not yet been converted for the new version of TTW, therfore they are not included in this guide. It should be playable in it's current state, but no gaurantees are provided.

Tale of Two Wastelands: Over-Encumbered Edition

Tale of Two Wastelands concept art of atom bomb

Introduction

Summary

This is an attempt to make the ultimate Tale of Two Wastelands experience. Enhancing most parts of both Fallout 3 and Fallout New Vegas. Including graphics, quests, locations,interface, immersion, and gameplay. This guide was created out of a desire to have a stable and heavily modded Fallout game, that once it was installed could take two of my favorite games and make them one story, turning two games into one epic one.

It takes many cues from Skyrim Revisited by Neovalen. One of the most thorough modding guides around, and an excellent Skyrim guide. After following TTW:Worlds of Tomorrow by Adonis_IV and some of TTW Core by Hushpiper (also TTW+), it inspired me to make my own version. The original guide for 2.9.4b can be found on the STEP wiki. Any questions or feedback can be posted on the TTW:OEE forum post.

This is much the same as the above guides but borrows elements from all of them. If you are uninterested in quests/locations, and UI enhancements you may prefer to try Worlds of Tomorrow as it is a bit more condensed. It features less mods, and is made by a very experienced TTW mod maker.

There are other guides that have also been used in creating this guide. Clear and Present Danger by Kelmych, and Fear and Loathing in New Vegas by EssArrBee, are both great modding guides if wanting to mod either game separately. They are both very well written, and provide a great game. This guide will have many similarities to the above guides, and certain elements have been borrowed from them.

Is Tale of Two Wastelands the best option for you?

Tale of Two Wastelands brings Fallout 3 into the New Vegas engine, bringing all the feature and engine upgrades (reputations, crafting, iron sights, hardcore, survival skill) from New Vegas to the Capital Wasteland. It provides a bridge to connect the stories in a logical fashion.

However it does have its short comings. Fallout 3 voice modulation does not work without the user re-encoding the audio. The Rock-it-Launcher does not work as seamlessly as in Fallout 3. Grass distance is reduced due to a New Vegas engine bug (may be overcome with NVAC). Many Fallout 3 mods need a lot of work to be converted (e.g. Mothership Zeta Crew). Additionally patches need to be made for Fallout New Vegas mods to extend functionality to the Capital Wasteland. Balance is completely different as starting in Goodsprings at level 1 is very different than starting at level 30. Those are a few of the snags of playing Tale of Two Wastelands.

If the downsides outweigh the benefits for you, Tale of Two Wastelands may not be for you. Otherwise proceed with the guide, the following will set up the rest of the guide, so follow along closely. Happy modding!

Plugin Limit

The game engine for Fallout New Vegas has quite a few issues, but instead of working to solve those problems, a limit on the number of plugins was instituted during one of the patches. There is now a ~140 plugin limit, which will cause issues or just not load at all if this number is reached. In addition to that, the stability of New Vegas will decrease as the number of plugins start to approach 140.

The goal will always be to have, at most, 135 plugins. If adding mods on top of the guide, be aware of the plugin cap and learn to use the FNVEdit merge script to lower the count. This is also the reason that Wrye Flash NV is so essential, since the Bashed Patch will lower plugin count.

Tools

7-Zip

Author: Igor Pavlov

Version: 2019-02-21

Installation: Download 64-bit x64 exe

Mod Notes: This is used for working almost any type of compressed archive.

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Microsoft Visual C++ Redistributable for Visual Studio 2017

Author: Microsoft

Version: 2017

Installation: Download vc_redist.x64.exe, and vc_redist.x86.exe

Mod Notes: This is required for Mod Organizer to function properly.

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FNVEdit aka xEdit

Author: ElminsterAU

Version: 4.0.2

Installation: Download FNVEdit 4.0.2

Mod Notes: The function of this tool is to remove Identical To Master(ITM) records, Undelete Deleted Records(UDR), and clean dirty edits as specified by the guide the ESMs and ESPs that Fallout will be loading.

FNVLODGen

Author: Ehamloptiran Sheson and FNVEdit Team

Version: 3.2.1

Installation: Download FNVLODGen 3.2.1

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GECK

Author: Bethesda

Version: 1.4

Installation: Download Garden of Eden Creation Kit for Fallout New Vegas

Extract the archive into the Fallout New Vegas root directory

Mod Notes: Tool that allows you to create or edit any data, mainly used for mod development, or TTW conversions

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LOOT

Author: LOOT Team

Version: v0.14.3

Installation: Download LOOT.Installer.exe

Mod Notes: Extremely useful utility used for sorting mod load orders

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Mod Organizer 2

Author: Tannin, MO2 Team

Version: 2.2.0beta8

Installation: Download Mod.Organizer-2.2.0beta8.7z

Install to a folder outside of New Vegas’s main directory
 
Right-click ModOrganizer.exe and select Properties
Go to the Compatibility tab and check Run this program as an administrator
Click [Apply] and then [OK]

Mod Notes: The function of this tool is to manage mods and is the mod manager of choice for this guide.

Wrye Flash NV

Author: valda

Version: 18.0

Installation: Download Wrye Flash 18.0 - Standalone Executable

Extract the archive into the Fallout New Vegas root directory
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xLODGen

Author: sheshon

Version: beta 42

Installation: Download xLODGen beta 42

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zEdit

Author: Mator

Version: v.0.6.4

Installation: Download zEdit_v0.6.4_-_Portable_x64.7z

Mod Notes: A multi-purpose integrated development environment. Will be used to merge plugins.

FNVEdit Scripts

For each download extract the archives into the "FNVEdit\Edit Scripts" folder

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dubfunctions

Installation: Download dubhfunctions.7z

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Mte Functions

Installation: Download MteFunctions.7z

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Generate Bash Tags

Installation: Download Generate Bash Tags.pas

Mod Notes: This will be used to generate bash tags later in the guide

Setup

Clean Old Files

It is important that the games installation files are as close to vanilla as possible. Follow the steps below to ensure that your game is free from previous modding files and that the ini files are reset to their default state.

Reset Game Files

If this is not a clean installation of Fallout New Vegas and you have modded prior perform the following:

Delete everything in the New Vegas folder except the Data folder.
Open the Data folder and delete everything that is not a vanilla ESM or BSA from New Vegas or the DLCs.
If you have previously "cleaned" the base game ESMs, delete those as well, as TTW requires them uncleaned.

Go to New Vegas in Steam, right click, and select [Properties].
Navigate to [Verify Game Cache] option and Steam will download all the necessary files.

Optional Tip: Making a archive of the clean game installation with 7Zip is handy for reinstalling Fallout.

Reset Inis

To ensure the INI files are the vanilla INI files perform the following:

Navigate to My Games/Documents and delete the following files:

Fallout.ini
FalloutPrefs.ini

This will allow the INIs to revert back to vanilla when the game is launched.

Steam Settings

Steam overlay can cause some visual problems with some mods and ENB. If it is not needed, it is recommended to turn it off. Additionally, it is reccomeneded to disable updates as they can break a modded installation or TTW.

Launch Steam, and proceed to Library.
Right-click "Fallout: New Vegas", and click [Properties].
In the [General] tab, uncheck the [Enable Steam Overlay...] box.

In the [Updates] tab, in the [Automatic Updates] drop down
select "Only update this game when I launch it"

Click close.

Configure Mod Organizer

Now that the base game is properly configured, the next step is to set up our mod management utility. Mod Organizer is the mod manager of choice for the following reasons:

1) Profiles allow multiple configurations set up per character and/or playthrough.

2) Mod Downloads via NXM allows downloading of mods directly using the "Download With Manager" button on the Nexus site.

3) Mod Version Tracking uses the power of the Nexus site to track major mod updates. However, this is not a replacement for the track file option on the actual Nexus site for optional downloads!

4) NMM Installer Compatibility allows the use of Nexus Mod Manager installers.

5) Manual Installation Option allows modification and selection of the data folder in an archive manually, allowing fixes of path problems at install time.

6) Virtual File System allows a clean base Fallout installation without the mess of moving files. Additionally extends this file system to other tools such as LOOT, FNVEdit, and Wrye Flash NV.

Setup a Vanilla Fallout: New Vegas Profile

Start Mod Organizer, and select [Portable]

If you are prompted to clear the read only flag on the fallout.ini select [Yes]

If this is the first run, Mod Organizer will prompt to select which game to manage, select Tale of Two Wastelands.

Click the [Configure Profiles] button at the top of the window. The icon looks like an ID card.
Verify "Automatic Archive Invalidation" is checked.

Click [Create] and type "Fallout New Vegas" in the text box.
Verify that "Default Game Settings" is unchecked then click [OK].

Select the "Default" profile and click [Remove]. Select [Yes] when prompted.

Close the dialogue by clicking [Close].

Verify that "Fallout New Vegas" is the currently selected profile in the "Profile" drop-down above the left-pane of the Mod Organizer window.

Mod Organizer Settings

Next the ModOrganizer settings will need to be configured.

Click the [Settings] button at the top of the main Mod Organizer window. The icon looks like a screwdriver and wrench.

In the [General] tab check the box next to "Download Meta Information"

In the [Nexus] tab click [Connect to Nexus], a browser will pop up for you to grant Mod Organizer access to your Nexus account
Check the box next to "Hide API Request Counter"
If you did not associate Mod Organizer with Nexus links, click [Associate with "Download with manager" links]

On the [Steam] tab, you may login with your Steam credentials

In the [Workarounds] tab, check the box next to "Enable parsing of Archives (Experimental Feature)"
This will show if loose files and BSAs have conflicting files

Close the window by clicking [OK].

Setup Executables

We will now add all of the previously downloaded Tools to the Mod Organizer executable menu. Follow the directions below to access the "Add Executables" menu. Note that NVSE is already listed as an executable, this is because it was installed with Tale of Two Wastelands

Click the [Executables] button at the top of the main Mod Organizer window. 
The icon looks like a pair of cogs. 

Follow directions below, some of them have specific instructions. FNVEdit, LOOT, FNVLODGen, Merge Plugins Standalone and Wrye Flash NV will be added.

In the "Title" text box type the name of the executable being added.
In the "Binary" text box select the .exe by using windows explorer by pressing the [...] button.
Do not select any of the optional check boxes.
Click the [Add] button. The executable should appear in the list.
Repeat this process for each one.

Add the following executables:
* LOOT
* FNVEdit
* FNVEdit Cleaner (use the FNVEdit executable)
* Wrye Flash
* zEdit
* GECK
* xLODGen (use xLODGenx64.exe)
* FNVLODGen

Select the executables listed below and input the text into the "Arguments" box.

Click [Modify] after adding each argument:
 
LOOT: --game=FalloutNV
FNVEdit: -FNV -IKnowWhatImDoing
FNVEdit Cleaner: -QuickAutoClean

Make these paths point to your Mod Organizer mods directory
FNVLODGen: -o:"path\to\modorganizer\mods\FNVLODGen Output"
xLODGen: -FNV -o:"path\to\modorganizer\mods\xLODGen Output"

Then close the dialogue by clicking [OK].

Launch Wrye Flash NV from Mod Organizer and change the following settings:

 Go to the Mods tab
Right click the header on the top bar and make sure Lock Times is UNTICKED.

Launch FNVEdit through Mod Organizer and create the cache folder

Run FNVEdit
Exit once the Module Selection screen pops up

In the left pane of  Mod Organizer, scroll to the very last mod called "Overwrite"
Right click and select [Create mod from]
Name the mod FNVEdit Cache

Open the mod in explorer and delete everything byt the FNVEdit Cache folder

Right click the FNVEdit Cache mod in Mod Organizers left pane
Select [Ignore missing data]

Install TTW

Create the TTWOEE Profile

Now that an established clean "Fallout New Vegas" profile has been created an unmodified New Vegas may be run at any time. However, the goal of the guide is to mod Fallout and so a new profile must be established, perform the following.

Click the [Configure Profiles] icon at the top of the main Mod Organizer window. 
The icon looks like an id card.
Select "Fallout New Vegas" then click [Copy].
Type "TTWOEE" in the text box and hit [OK]. 

Tale of Two Wastelands

Creating the TTW install files can take over an hour, ensure you have enough time to finish creating them

Next, Tale of Two Wastelands will be installed into this profile. Navigate to the mods download page below, and download the latest version, as well as any hot fixes. Instructions are included as part of this guide so no need to use the ones found on the download page for now, just know that they are there.

Tale of Two Wastelands

Author:TTW Team

Version: 3.2.2

Installation: Download the 3.2 Installer, 3.2.1 Incremental Update, and 3.2.2 Incremental Update. You can follow the video guide by Gamer Poets

Create a working folder called "TTW Installer"
Extract TTW_Install_v3.2_Full.7z into the "TTW Installer" folder

Extract TTW_v3.2_to_v3.2.1_Update.mpi from TTW_Install_v3.2.1_Update.7z into the 
"TTW Installer" folder

Extract TTW_v3.2.1_to_v3.2.2_Update.mpi from TTW_Install_v3.2.2_Update.7z into the
"TTW Installer folder"
Create an empty folder named TTW
Navigate into the "TTW Installer" folder created previously and click TTW Install.exe
Highlight TTW_v3.2_Full and click the [Install] button

Ensure that both game paths are correctly pointing to the root folder of each game

Select the empty TTW folder created previously by clicking [Browse] and selecting the folder
Click [Install]

The creation of the base TTW files can take upwards of an hour depending on your PC.

Repeat the steps above for both updates.
But set the path for "Tale of Two Wastelands Install Files" to be the TTW folder that was created
and installed to previously
Once completed move the TTW folder into the Mod Organizer mods folder
Open Mod Organizer, and enable the TTWOEE profile
Check the box in the left pane next to TTW

Once you have created the TTW install files, you may uninstall Fallout 3 if you want

If you would like a clean save file in order to skip the long introduction quest you can use Tale of Two Wastelands Quick Start. You will have the opportunity to customize the character just like normal.

Tale of Two Wastelands Quick Start

Author:Roy Batty

Version: 1.2

Installation: Install TTW Quick Start

Mod Notes: Quick start plugin to skip Vault 101 and start in the cave just outside the vault.

Cleaning Bethesda ESMs

Tale of Two Wastelands currently does not advise cleaning the Bethesda ESMs. It can cause problems, as the mod requires some of those files to be present. If you have previously cleaned your ESMs it is VERY IMPORTANT that you restore them to their vanilla state.

Initial Ini Tweaks

The following INI tweaks tweak the games engine to enhance visuals, stability, and performance. a very good reference for many tweaks can be found at Gamepedia

FalloutCustom.ini

Tale of Two Wastlands during installation created a FalloutCustom.ini located in Documents\My Games\FalloutNV\FalloutCUstom.ini, these ini settings must be copied into Mod Organizer.

Open the FalloutCustom.ini located in Documents\My Games\FalloutNV\FalloutCUstom.ini

Open Mod Organizer.
Click [Tools]>[Edit Ini] at the top of the window.
Verify falloutcustom.ini is selected
Paste in the contents of FalloutCustom.ini

There are a few more tweaks to improve graphics and performance that should be added to the FalloutCustom.ini. Follow the instructions below to add them.

Open Mod Organizer.
Click [Tools]>[Edit Ini] at the top of the window.
Verify falloutcustom.ini is selected and add the tweaks in the following subsections.
Click [Save] and close the window. 

Light distance fade

[Display]
fLightLODDefaultStartFade=10240.0
fLightLODRange=10240.0
fLightLODMinStartFade=10240.0
fLightLODMaxStartFade=10240.0
fShadowLODDefaultStartFade=200.0
fShadowLODRange=200.0
fShadowLODMinStartFade=100.0
fShadowLODMaxStartFade=1000.0
fSpecularLODDefaultStartFade=10240.0
fSpecularLODRange=10240.0
fSpecularLODMinStartFade=10240.0
fSpecularLODMaxStartFade=10240.0

Extending LOD

[LOD]
bDisplayLODBuildings=1
fLODFadeOutMultItems=15
fLODFadeOutMultObjects=15
fLODFadeOutMultActors=15

Increase grass render distance

[Grass]
fGrassStartFadeDistance=17000

Set resolution

[Display]
; Horizontal
iSize W=1920
; Vertical
iSize H=1080

Double LOD distance

[TerrainManager]
fBlockLoadDistanceLow=100000.0000

Mouse acceleration

[Controls]
fForegroundMouseAccelBase=0
fForegroundMouseAccelTop=0
fForegroundMouseBase=0
fForegroundMouseMult=0

ENB and NVR

This section is still being tested

🚧
FNV Large Texture Support - ENB Settings

Author: Boris Vorontsov

Version: v0.322

Installation: Install enbseries_falloutnv_v0322.zip main file

Open the archive and navigate into the "WrapperVersion" folder

Copy the following into the root Fallout New Vegas folder:

* d3d9.dll
* enbhost.exe
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FNV Large Texture Support - ENB Settings

Author: DcCharge

Version: 1.01

Installation: Install Large Texture Support - Enb Boost - DLL Setup main file

Copy the following files into the root Fallout New Vegas directory:

* enblocal.ini
* enbseries.ini

Set VideoMemorySizeMb

; Pick your VideoMemorySizeMb from the following chart:

; Graphics Video Ram	VideoMemorySizeMb
; ------------------	-----------------
; 1 Gb			    1024		
; 2 Gb			    2048		
; 3 Gb			    3072		
; 4 Gb			    4096		
; 5 Gb			    5120		
; 6 Gb			    6144		
; 7 Gb			    7168		
; 8 Gb			    8192		
; 9 Gb			    9216		
; 10 Gb			    10240	

; Use the value you selected in place of 8192
[MEMORY]:
VideoMemorySizeMb=8192

Disable SpeedHack for NVR

[PERFORMANCE]
SpeedHack=false
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NVR - New Vegas Reloaded

Author: Alenet, Timeslip, Scanti, ShadeMe, Ethatron

Version: 1.3.0

Installation: Install NVR v1.3.0 main file

Navigate to the Fallout New Vegas root directory

Rename: binkw32.dll -> binkw32_backup.dll

Copy the binkw32.dll from the archive into the Fallout New Vegas directory

Packaged Incorrectly

This mod is packaged incorrectly
Right click "Data"
Right click and select [Set Data Directory] and click [OK]
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FNV Large Texture Support - NVR Ini

Author: DcCharge

Version: 1.01

Installation: Install Large Texture Support - New Vegas Reloaded - Mod main file

Install only NVSE\Plugins\NewVegasReloaded.ini

Fixes and Extensions

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JIP LN NVSE Plugin

Author: Jazzisparis and LuthienAnarion

Version: 55.05

Installation: Install JIP LN NVSE Plugin main file

Mod Notes: This plugin is an extension of the New Vegas Script Extender (NVSE). It adds 800+ new functions, which can be used in GECK scripting and (in some cases) as conditions. Additionally, this mod includes numerous engine bug fixes/tweaks, and restores several broken game features.

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NVAC - New Vegas Anti Crash

Author: Queue

Version: 7.5.1.0

Installation: Install NVAC - New Vegas Anti Crash main file

Mod Notes: This mod extends error handling of New Vegas, leading to fewer crashes.

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NVSR - New Vegas Stutter Remover

Author: SkyRanger-1

Version: 4.1.3.6

Installation: Install NVSR_4-1-36 main file

Packaged Incorrectly

This mod is packaged incorrectly
Select "Data"
Right click and select [Set Data Directory] and click [OK]

Edit the NVSR ini

Master = {
	_comment = You can turn on or off each distinct feature from here.
	bManageFPS = 0
	bHookCriticalSections = 1
	bHookLightCriticalSections = 1
	bHookHashtables = 1
	bReplaceHeap = 1
	bReplaceGetTickCount = 1
	bLogToConsole = 0
	bFastExit = 1
	bFlushLog = 1
	iSchedulingResolution = 1
	bReplaceRandom = 1
	bExperimentalStuff = 0
	iMainHookPoint = 1
}
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One Tweak

Author: virusek

Version: 2.0.1.1

Installation: Install OneTweak for Fallout New Vegas main file

User Interface

β˜’οΈπŸ”Œ
Better Pickup Prompt

Author: Ladez

Version: 2.0

Installation: Install Better Pickup Prompt main file

Mod Notes: Makes several improvements to the pickup prompt that appears when you look at an item

β˜’οΈπŸ”Œ
JIP Companions Command and Control

Author: jazzisparis

Version: 2.60

Installation: Install JIP Companions Command and Control main file

Mod Notes: A better way of commanding companions around, also gives extended companion features

β˜’οΈπŸ”Œ
JIP Improved Recipe Menu

Author: jazzisparis

Version: 1.20

Installation: Install JIP Improved Recipe Menu main file

Mod Notes: This mod makes the crafting interface (Recipe Menu) easier, more efficient and less tedious to use.

β˜’οΈπŸ”ŒπŸ”—
The Mod Configuration Menu

Author: Pelinor

Version: 1.5

Installation: Install The Mod Configuration Menu main file, MCM BugFix 2 update file

Mod Notes: Allows any number of mods to be configured from a single menu.

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The Weapon Mod Menu

Author: Pelinor

Version: 1.2

Installation: Install The Weapon Mod Menu main file

Mod Notes: Opens up new features to the weapon modding interface used in game, so it is more intuitive. Lets you remove weapon mods and see all available mods for a particular weapon

Requires: The Mod Configuration Menu

Pause Menu HD

Author: pilamin

Version: 1.0

Installation: Install Pause Menu HD - 2048 main file

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FPS Weapon Wheel

Author: vivanto

Version: 1.13

Installation: Install FPSWeaponWheel113 main file

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Loot Menu

Author: Gribbleshnibit8

Version: 1.13

Installation: Install Loot Menu main file

Mod Notes: Adds the Fallout 4-style looting system to New Vegas

πŸ”ŒπŸ”—
Weapon Wheel Plus Looting Menu for FNV

Author: samaelaunweor

Version: 1.0

Installation: Install Weapon Wheel Plus Looting Menu for FNV main file

β˜’οΈπŸ”ŒπŸ”—
UIO - UI Organizer

Author: jazzisparis

Version: 2.03

Installation: Install UIO - User Interface Organizer main file

Mod Notes: An NVSE-powered plugin that is designed to manage and maintain all UI/HUD extensions added to the game by various mods. Once installed, UIO will ensure UI extensions are always properly installed and, when necessary, properly removed; it will automatically detect, resolve and prevent UI-related issues, and will help keep the game's UI intact.

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One HUD - oHUD

Author: Gopher

Version: 1.1

Installation: Install One HUD (oHUD) main file

Mod Notes: Lets you take control of your HUD by adding, hiding, or removing elements

β˜’οΈπŸ”—πŸ“„
Vanilla UI Plus

Author: Axonis

Version: 7.71

Installation: Install Vanilla UI Plus (New Vegas) 7.71 main file

Many options can be configured via the xml config file

Right click on Vanilla UI Plus in the left pane of Mod Organizer
Select "Open In Explorer"

Navigate to Menus\Prefabs\VUI+
Open settings.xml in a text editor

Set <_vui +statusinfo> to 2
Save and exit

Mod Notes: Vanilla UI Plus (VUI+) is a Fallout 3 and New Vegas mod that greatly improves the user interface without compromising the original style.

β˜’οΈπŸ”—
Vanilla HUD Remastered

Author: BmanBlazer

Version: 1.83

Installation: Install Vanilla HUD Remastered 4K v1.83 main file

During installation select VHR with VUI+ Patch

Mod Notes: This mod is designed to update the HUD for 1080p resolutions or higher (1440p, 4K, etc) while maintaining the same original look and style.

β˜’οΈπŸ”—
Vanilla HUD Remastered Patch

Author: Axonis

Version: 1.83c

Installation: Install Vanilla HUD Remastered Patch 1.83c main file

Mod Notes: Patches Vanilla HUD Remastered 1.83 to retain compatibility with the latest VUI+ features. To install, allow VHR to overwrite VUI+, and allow this patch to overwrite VHR.

☒️
CALIFORNIA Fonts for Vanilla

Author: emptybell

Version: 0.7

Installation: Install CALIFORNIA Fonts for Vanilla main file

Mod Notes: More β€˜modern’, smaller fonts for VUI+, since the text size seems to be the biggest attraction of DarnUI

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FPS Weapon Wheel - Vanilla UI Patch

Author: frosty-theaussie

Version: 1.0

Installation: Install FPS Weapon Wheel - Vanilla UI Patch main file

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Loot Menu - Vanilla UI Patch

Author: frosty-theaussie

Version: 1.1

Installation: Install Loot Menu - Vanilla UI Patch main file

Mod Notes: Adds the Fallout 4-style looting system to New Vegas

MTUI (Edited by Vermin)

Author: Max Tael, Vermin

Installation: Install MTUI (Edited by Vermin VUI+ Version) main file

Mod Notes: Adds the dialogue menu background gradiant from MTUI.

πŸ”—
MCM Matches HUD Color

Author: SimonPDX

Version: 1.0

Installation: Install MCM Pause Menu Button Color Changer main file

Mod Notes: Says it right on the tin, really.

Quality of Life

β˜’οΈπŸ”ŒπŸ”—
CASM with MCM

Author: Cipscis and Gribbleshnibit8

Version: 1.8

Installation: Install CASM with MCM main file

Mod Notes: Automatically creates full saves at configurable intervals and replaces the quicksave system with an actually stable, non-save corrupting version

☒️
Enhanced Camera

Author: LogicDragon

Version: 1.4c

Installation: Install Enhanced Camera 1.4c main file

Mod Notes: Enables a visible body and player shadows when in 1st person and changes 3rd person animations to 1st person

πŸ”ŒπŸ”—
FOV Slider

Author: Roy Batty

Version: 2.7

Installation: Install FOV Slider main file

Mod Notes: Adds an MCM menu with options for adjusting all types of FOV

β˜’οΈπŸ”ŒπŸ”—
Sortomatic

Author: tunaisafish and Gribbleshnibit8

Version: 1.3

Installation: Install Sortomatic_v1_3 main file

β˜’οΈπŸ”ŒπŸ”—
Sortomatic Ingredient Loader

Author: pintocat

Version: 1.1

Installation: Install Sortomatic Ingredient Loader 1-1 main file

β˜’οΈπŸ”ŒπŸŒ€πŸ”—
TTW DLC Sortomatic Homes

Author: pintocat

Version: 1.0

Installation: Install TTW DLC Sortomatic Homes 1-0 main file

β˜’οΈπŸ”ŒπŸ“„
Universal Item Sorter

Author: PushTheWinButton

Version: 1.06

Installation: Install Universal Item Sorter main file

Right click on Vanilla UI Plus in the left pane of Mod Organizer
Select "Open In Explorer"

Navigate to menus\prefabs\VUI+\
Open settings.xml in a text editor

Change <_vui +nomodslabel> to 1
Save and exit

Mod Notes: Adds configurable prefixes before items in the pip-boy menu

Physics

Collision Meshes FO3

Author: KaneWright

Version: 1.6.1

Installation: Install CollisionMeshesFO3 main file, update Collision Meshes FO3 1.6.0 to 1.6.1 update file

Collision Meshes FNV

Author: MadAce

Version: 1.6.1

Installation: Install Collision Meshes FNV main file

Cut Content

πŸ”Œ
Strip Wall Billboards

Author: sandbox6

Version: 1.0

Installation: Install Strip Wall Billboards main file

Mod Notes: Adds previously unused billboards which were only seen during the intro to The Strip's perimeter wall making it slightly less dull. There are only three images on the billboards used in different orientations, but it's still an improvement over the boring vanilla walls.

πŸ”Œ
No more giant manhole covers

Author: sandbox6

Version: 1.01

Installation: Install No more giant manhole covers main file

Mod Notes: Simply replaces those ridiculous looking doors in the sewers that were obviously oversized sidewaysmanhole covers with sewer grates instead.

πŸ”ŒπŸŒ€
Outside Bets

Author: MoBurma, FiftyTifty

Installation: Download outsidebets.esp

Create an archive with just the esp
Install in Mod Organizer

Mod Notes: For more info visit the TTW forum post

πŸ”ŒπŸŒ€πŸ”—
Intro Bus Street Alignment

Author: bigpete, Roy Batty

Version: 1.0a

Installation: Install Intro Street Bus main file

Mod Notes: Adds the intro street bus to Chevy Chase, aligns Dupont on the map and adds the teaser trailer ruins just outside Springvale. More details on the mods TTW forum post

Exploration

πŸ”ŒπŸŒ€
Another Interior Mod

Author: Roy Batty

Version: 1.0

Installation: Install Another Interior Mod main file

Mod Notes: Adds 40+ locations to the DC Wasteland, compatible with TTW Interiors, AWOP4FO3 and The Regulators, for more info visit the TTW forum post

πŸ”ŒπŸŒ€
Auto Gates Redux

Author: Roy Batty

Version: Update 2

Mod Notes: This mod makes all the animated gates, doors and rivet city bridge animate when you approach and leave. For more info visit the TTW forum post

πŸ”ŒπŸŒ€πŸ”—
A World of Pain F03

Author: mystro, Roy Batty

Version: 2.02

Installation: Install A World of Pain for Fallout 3 main file, JIP CCC Avatars optional file

Mod Notes: Adds many intense and unique locations to the Capital Wasteland, new items, 4D storage, two companions and a couple of quests. For more info visit the TTW forum post

πŸ”ŒπŸ”—
A World of Pain NV

Author: Dj Mystro

Version: 6.01

Installation: Install A World of Pain, and AWOP Dead Money 2.0 main files

Mod Notes: Adds 159 new and intense locations to the wasteland filled with enemies and loot. They vary from small Gas Stations to huge maze-like sewers and derelict factories. Adds several days of new gameplay possibilities. Filled with quests, NPCs with dialogue, vendors and some of the toughest enemies you will ever encounter.

πŸ”ŒπŸ”—
A World of Pain for Dead Money - Unofficial Revisions

Author: Manan6619

Version: 1.1

Installation: Install AWoP Dead Money Revisions v1.1 main file

πŸ”ŒπŸŒ€πŸ”—
TTW - AWOP Compatibility Patches

Author: Roy Batty

Version: 1.01

Installation: Install TTW A World of Pain A World of Pain for Fallout 3, and TTW A World of Pain Patch main files

Mod Notes: Compatibility patches for A World of Pain, A World of Pain for Fallout 3 and Tale of Two Wastelands. For more info visit the TTW forum post

πŸ”ŒπŸŒ€πŸ”—
Devestated City

Author: Wasteland Loner, Roy Batty

Mod Notes: This mod attempts to make the downtown D.C. area feel more post apocalyptic, by adding things like vehicles, rubble, craters etc. However, the changes are not too extensive at the moment.

πŸ”ŒπŸŒ€
Museum Halls of Today

Author: Wasteland Loner, Roy Batty

Mod Notes: This mod adds The Halls of Today to the Museum of Technology in The Mall. For more information check the TTW forums

πŸ”ŒπŸŒ€
TTW Interiors

Author: chucksteel

Installation: Install TTW Interiors Core v4.3.2, and _TTW Interiors Combo v6.4 main files, NMC NVInt - TTW Int compatibility Patch Large v2.0 miscellaneous files

Mod Notes: This is a total merge of The D.C. Interiors Project, The N.V. Interiors Project and some of chucksteels other mods. For more details check the TTW forums

πŸ”ŒπŸŒ€πŸ”—
TTW Interiors - Devestated City Patch

Author: chucksteel

Quests

πŸ”ŒπŸŒ€
A Trail of Crumbs

Installation: Install A Trail of Crumbs main file

Mod Notes: An exciting, fun and challenging quest to 10 forgotten locations. For more info visit the TTW forum post

πŸ”ŒπŸŒ€
The Regulators

Author: WilliamSea, Roy Batty

Version: 1.4

Installation: Install The Regulators main file

Textures

Texture Overhauls

πŸ’ŽπŸ”»
Charge's FNV HD Image Packs

Author: DcCharge

Installation: Install Landscape 4X, and Vehicles 4X main files

☒️
Retextured Clutter Collection

Author: ObsidianStag

Version: FINAL

Installation: Install BetterClutterCollection main file

Mod Notes: This mod replaces several Clutter textures with a much larger, more detailed versions. Also included are a few new textures, for wooden and metal shelves.

β˜’οΈπŸ’ŽπŸ”—πŸ”»
NMC Texture Pack – Fallout 3

Author: NeilMc_NMC

Version: 1.0

Installation: Install NMCs Texture Pack MAXIMUM Pack SINGLE FILE FOR NMM main file

Mod Notes: Replaces Terrain, trees, interiors/ exteriors, and most vehicles and furniture with high resolution (200-400%) real-life photograph-based equivalents.

β˜’οΈπŸ’ŽπŸ”—πŸ”»
NMC Texture Pack – New Vegas

Author: NeilMc_NMC

Version: 1.0

Installation: Install NMCs Textures NV LARGE Pack Part 1 of 3 FOR NMM, NMCs Textures NV LARGE Pack Part 2 of 3 FOR NMM, and NMCs Textures NV LARGE Pack Part 3 of 3 FOR NMM main files, NMC New Vegas Patch for ALL Sized packs update file, NMCs Texture pack WASHEDOUTWASTELAND Large and Medium optional file

Mod Notes: Re-textures roads, trees, landscape, vehicles buildings and interiors with high-resolution photographic based equivalent textures.

β˜’οΈπŸŒ€πŸ”—
NMC Textures Combined - TTW

Author: Roy Batty

Create a work folder.
Create a folder in your work folder and name it "NMC Textures - TTW".
Extract the Fallout 3 pack, the New Vegas Pack (Extract all three main into the same folder), and Washed out Wasteland pack into separate, easily identifiable folders.
Extract the script package.
Select the script that corresponds to the Fallout 3 pack you downloaded and copy it into the β€œtextures” sub folder of the extracted pack.
Double click on the script to execute it.
When the script has finished, delete it.
In the extracted Fallout 3, select and copy the textures folder and paste it in the "NMC Textures - TTW" folder.
Select the script that corresponds to the New Vegas pack and copy it into the β€œTextures” sub folder of the extracted pack.
Double click on the script to execute it.
When the script is finished, delete it.
In the extracted Fallout New Vegas folder, select and copy textures folders and paste it in the "NMC Textures - TTW" folder, select merge and overwrite when prompted.
Extract the Large Texture Pack Patches download and copy the β€œTextures” sub folder to the New Vegas pack directory where the other extracted New Vegas textures are.
Copy the "meshes" and "textures" folders of the combined cleaned New Vegas pack to the "NMC Textures - TTW" folder and select merge and overwrite when prompted.
Select the script that corresponds to the Washed out Wasteland and copy it into the β€œTextures” sub folder of the extracted pack.
Double click on the script to execute it. When the script is finished, delete it.
Rename the folder β€œNMC Washed Out Wasteland”.
Close ModOrganizer, and navigate to "ModOrganizer/mods" folder, copy the "NMC Textures - TTW" and the β€œNMC Washed Out Wasteland” folders and paste them it into the "ModOrganizer/mods" folder.
Close explorer, launch ModOrganizer, and enable NMC Textures - TTW and NMC Washed Out Wasteland in the left pane.
Hide the following files or folders:
Hide the following folders:

Textures/interface

The "NMC Washed Out Wasteland" folder is enabled during the Fallout 3 portion of Tale of Two Wastelands and disabled for the New Vegas portion.

☒️
MG's Neat Clutter Retextures

Author: Mental Gear

Version: 7.0

Installation: Install MGs NCR Pack Ojo friendly 7 main file

Mod Notes: Hires textures and normal maps for more than 200 items or objects.

β˜’οΈπŸ’ŽπŸ”—πŸ”»
Ojo Bueno Texture Pack

Author: tapioks

Version: Quiznak

Installation: Install Ojo Bueno Texture Pack for FNV - ULTRA main file, Ojo Bueno Vending Machine Update ULTRA update file

Mod Notes: High quality hand-crafted texture replacers for a myriad of items throughout the Mojave wasteland.

πŸ”—
Collision Meshes - OJO BUENO

Author: MadAce, KiCHo666

Version: 1.0

Installation: Install OJO BUENO Texture Pack compatibility miscellaneous files

β˜’οΈπŸ”—
Textures Over Time

Author: DonKnotts

Version: 1.0

Installation: Install FlagStoneWalls, HH_Sandstone, and Sandbags main files

πŸ”—
Collision Meshes - FlagStoneWalls

Author: MadAce, KiCHo666

Version: 1.0

Installation: Install Textures Over Time FlagStoneWalls compatibility miscellaneous files

β˜’οΈπŸ’Ž
UHQ Terrain, Rock, Roads, & Grass Overhaul

Author: Marcurios

Version: v1.1

Installation: Install UHQ Terrain, Rock, Roads & Grass Overhaul v1.1 main file

Hide the following files or folders:
Hide the following folders:

meshes/architecture/urban
textures/architecture/urban

Optional ESPs

Double click UHQ Terrain, Rock, Roads, & Grass Overhaul in the left pane
Go to the [Optional ESPs] tab.
Move MCGrass.esp, and MCRockTextures.esp to the "Optional ESPs" box.

Mod Notes: This Texture/Mesh Pack will upgrade the Terrain fidelity of the Fallout 3 Wasteland.

DLC Retextures

Mothership Zeta DLC Retextured

Author: Weijiesen

Version: 1.0

Installation: Install WJS DLC05 Retex 1_0 main file

Mod Notes: The spaceship looks like metal instead of cardboard now! The aliens look creepy instead of bland now! Zeta has been awesomefied. EVERY single last texture.

Other Textures

Arlington Tombstones Redone

Author: d7

Version: 1

Installation: Install d7_tombstones_redo main file

Mod Notes: New meshes and textures for the Arlington graveyard tombstones

πŸ”—πŸ”»
Hectrol Tumbleweed

Author: Hectrol

Version: 1.0

Installation: Install Hectrol Tumbleweed Deluxe HighRes Retex main file

Mod Notes: This skin modifies the aspect of default boring tumbleweeds by realistic tumbleweeds, and adds a new Normal Map

πŸ”—
Collision Meshes - Hectrol Tumbleweed

Author: MadAce, KiCHo666

Version: 1.0

Installation: Install Hectrol Tumbleweed compatibility miscellaneous files

☒️
Money Higher Quality Retex

Author: Lord Inquisitor

Version: 1.2

Installation: Install MoneyRetexV1_2 main file

☒️
Acoraito HD Textures Pack

Author: Acoraito

Installation: Install Acoraito HD Textures Pack 2k main file

☒️
Audley's Misc Textures

Author: Audley

Version: 1.0

Installation: Install Audleys Misc Textures - Fear and Loathing optional file

Bear Trap Retextured

Author: konji

Version: 1.00

Installation: Install beartrap retextured main file

Mod Notes: A new texture for the bear trap.

Cherry Bomb HD Retexture

Author: legandalfo and Jokerine

Installation: Install Cherry Bomb HD retexture main file, Round mesh for cherry bomb optional file

Mod Notes: Cherry Bomb retextured to be less ugly.

β˜’οΈπŸ”—
Fallout Food Package Retexture Compilation

Author: Majormodder

Version: 3.0

Installation: Install Food compilation dirty set uncompressed 3 point Oh main file

Optional ESPs

Double click Food Package Retexture Compilation in the left pane
Go to the [Optional ESPs] tab.
Move majormodder's Junk Food to Barbeque Crisps.esp to the "Optional ESPs" box.

Mod Notes: Revamps the old food textures for the box packages with textures ranging from 1k-2k size, lore friendly too.

πŸ”—
Collision Meshes FO3 - Fallout Food Package Retexture Compilation

Author: KaneWright

Version: 1.0

Installation: Install FalloutFoodPackageRetextureCompilationFix miscellaneous files

β˜’οΈπŸ”»
Hectrol Lockinterface Deluxe

Author: Hectrol

Version: 1.0

Installation: Install Hectrol Lockinterface Deluxe HighRes Retex main file

Mod Notes: This skin modifies the aspect of blocked locks interface. The full effect of the Normal Map is displayed correctly in motion.

β˜’οΈπŸ”»
Hectrol Mailbox Deluxe

Author: Hectrol

Version: 1.0

Installation: Install Hectrol Mailbox Deluxe HighRes Retex main file

Mod Notes: This skin modifies the aspect of default boring mailbox by realistic mailbox.

☒️
Hi-Res Lunchbox

Author: Dazington

Version: 1.0

Installation: Install Hi-Res_Lunchbox_V1_0 main file

Mod Notes: Replaces the standard 256x256 lunchbox texture with a higher resolution 1024x1024

πŸ”—
Hubris Comics Sign

Author: d7

Version: 1

Installation: Install d7_hubricComicsExteriorSign main file

Optional ESPs

Double click Hubris Comics Sign in the left pane
Go to the [Optional ESPs] tab.
Move d7_hubris.esp to the "Optional ESPs" box.
πŸ”ŒπŸŒ€πŸ”—
Hubris Comics Sign - TTW Patch

Author: pintocat, d7

Installation: Install d7_hubris.7z main file

Mod Notes: Makes Hubris Comics Sign work with TTW. For more details visit the TTW forums

β˜’οΈπŸ”»
Magazine Redux

Author: razzy1319

Version: 1.1

Installation: Install Magazine Redux main file, MagRedux QuickFix update file

Mod Notes: High Quality(although grunged up to fit the lore) Magazines.

☒️
Minimod - High Resolution Newspapers

Author: Tagaziel and LadySinestro

Version: 1.5

Installation: Install New and Improved Meshes by LadySinestro main file

☒️
Neglected Clutter

Author: aogara

Version: 1.4

Installation: Install Neglected Architecture and Furnitures, and Neglected Clutters main files, Neglected Clutters - New Paint Gun optional file

πŸ’ŽπŸ”»
PM's HD Ammo Boxes

Author: Pommymax

Version: 1.1

Installation: Install PM's HD Ammo Boxes - 4K Diffuse 2K Normals optional file

Mod Notes: HD Retextures for all ammo boxes.

☒️
PM's Med-Textures - HD Chems and Venoms

Author: pommymax

Version: 1.0

Installation: Install PM's Med-Textures v1.0 main file, PM's Med-X Texture, and Sebastjin's Normals optional file

Mod Notes: HD Retextures for all chems, venoms, and antivenoms.

☒️
Pre-War Money Retexture

Author: Red.Room.Service

Version: 1.2

Installation: Install Pre-War Money Retexture -RRS main file

When prompted, select Light Distress for both bills.

Mod Notes: A re-texture of Pre-War Money featuring authentic, time-frame accurate, appropriately distressed, bills

RobCo Sign REDO

Author: d7

Version: 1

Installation: Install d7_RobCoSignREDO main file

Statesman Hotel Signs

Author: d7

Version: 1

Installation: Install d7_statesmanHotelSigns main file

Super Duper Mart Exterior Sign

Author: d7

Version: 1

Installation: Install d7_SDMExteriorSign02 main file

TVSet Retextured

Author: d7 aka id2301

Version: 1

Installation: Install d7_tvset_retextured main file

Tweaked Cashregister

Author: Lord Inquisitor and Tapiokas

Version: 1.0

Installation: Install TweakCashregisterV1_0 main file

Mod Notes: Cashregister tweaked and made more 3d based

Tweaked Chems Replacer

Author: Lord Inquisitor

Version: 1.1

Installation: Install TweakChems1_1 main file

Mod Notes: The chems given a tweaked meshs and also new textures in case of Mentats, Rebound, and Jet Turbo.

Tweaked Coffee Maker

Author: Lord Inquisitor

Version: 1.0

Installation: Install coffeemaker01 v1 main file

Mod Notes: A tweaked Coffeemaker for the office, made it so its less flat. Adds the "wings", switches and grilles. Causes minor issue with a TTW Interiors mesh.

Tweaked Generator

Author: Lord Inquisitor

Version: 1.0

Installation: Install GeneratorTweaked1_0 main file

Mod Notes: Replaces the vanilla generator mesh (generator01.nif) with a slightly up meshed version.

Tweaked Intercom

Author: Lord Inquisitor

Version: 1.0

Installation: Install Intercom01 replacer main file

Mod Notes: Just makes it more 3D. Original was a bit too flat.

Tweaked Wrench

Author: Lord Inquisitor

Version: 1.0

Installation: Install Wrench01 V_0 main file

Mod Notes: The Vanilla Wrench has been tweaked to be more 3D with hollow handle, hanging hole and adjuster.

VaultTec HQ Exterior Sign

Author: d7

Version: 1

Installation: Install d7_vaultTecHQ_SIGN main file

Vertibird Re-textured

Author: Macintroll

Version: v0.1

Installation: Install Vertibird re-textured main file

Environment

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Gas Pumps of New Vegas

Author: EdibleGrenade12, Thaiauxn

Version: v1.5

Installation: Install Gas Pumps of NV Ver. 1.0 main file, Gas Pumps of NV Update 1.5 update file

Mod Notes: There are gas stations in New Vegas, but where are the gas pumps? This mod puts them where I think they should be.

πŸ”Œ
Vault 22 Flora Overhaul

Author: Macintroll

Version: 1.1

Installation: Install Vault 22 FloraOverhaul Alpha 1-1 main file

Packaged Incorrectly

This mod is packaged incorrectly
Expand "Vault22FloraOverhaul-mod"
Right click "data" and select [Set Data Directory] and click OK

Mod Notes: This mod trys to add realistic flora overgrown in the vault 22. All levels have been modified and cluttered with more flora, ivy, bushes, grasses and some creepy things. Game play should be a little more difficult but main quest is almost untouched.

Creatures

πŸ’ŽπŸ”»
Charge's FNV HD Image Packs - Creatures

Author: DcCharge

Installation: Install Creatures 4X main file

β˜’οΈπŸ”»
It's a Dogs World - Dog Texture Overhaul

Author: Nivea

Version: 1.0

Installation: Install DogsWorldTextureOverhaul_Large_V1_0 main file

Mod Notes: This mod provides higher res, and much higher detailed textures for the Normal dog, Rex, and the Cyber dog's from Old World Blues.

☒️
Fawkes Retexture Hi-Res

Author: Macintroll

Installation: Install FAWLKES Re-Texture main file

Mod Notes: We just want this for the clothes

FO3 Hirezd - Supermutants

Author: Emerald Reign

Version: 1.0

Installation: Install Supermutants main file, Supermutant - 4k Fawkes optional file

Mod Notes: 2k Skin textures for Supermutants and Overlords, 4k for Behemoth, plus 4k for Fawkes

☒️
Swampfolk Backwater Retexture

Author: Deathclaw Alpha

Version: 1

Installation: Install Backwater Retexture main file

Mod Notes: The Swampfolk are inbred, disease-ridden characters who haven't bathed in, like, twenty years. Well, they are now.

☒️
Vandr HD Creatures

Author: Vandrerer

Version: 1.0

Installation: Install Vandr HD Creatures main file

Packaged Incorrectly

This mod is packaged incorrectly
Right click "data"
Right click and select [Set Data Directory] and click [OK]

Mod Notes: Retexture of creatures with totally new bump-maps and sharpened mip maps!

☒️
aMidianBorn Book Of Water - Book of Flesh

Author: CaBaL

Installation: Install BOA NV The Book Of Flesh main file

☒️
FeralGhouls Hires Retexture

Author: Macintroll

Version: 1.0

Installation: Install Feral Ghould HD main file

Packaged Incorrectly

This mod is packaged incorrectly
Expand "FeralGhoulsHD", right click "data"
Right click and select [Set Data Directory] and click [OK]
πŸ’ŽπŸ”»
Super Mutants HD

Author: pilamin

Version: 1.1

Installation: Install Super Mutants HD - 4k main file

☒️
Super Mutant Mesh Replacer

Author: TheNeglected

Version: 1.3

πŸ’Ž
The Molerat Extravaganza

Author: ToxicGuy

Version: MOL3.1

Installation: Install The Molerat Extravaganza - 2048px Retexture main file

Robots

☒️
Improved Robots Textures

Author: Tau34RUS

Version: 1.0.1

Installation: Install Improved Main Robots Textures, Improved OWB Robot Textures, and Improved LR Robot Textures main files

Eyebot Retextured

Author: d7 aka id2301

Version: 1

Installation: Install EYEBOT Retextured main file

Robot Revolution HD - Protectron

Author: OpenSaucer

Version: 1.1

Installation: Install Robot Revolution - Protectron HD Re-texture main file

Mod Notes: Did you ever think the robots in D.C needed a face lift? This is for you. Actually, this is for you no matter what!

πŸ’Ž
Robots HD Retexture

Author: Magnesium Fire aka QuasarX

Installation: Install Robots+HD+Retexture.7z main file

Click the link underneath "Falcon-Lair.com" (Π£ΠΆΠ΅ зарСгистрированы? Π’ΠΎΠΉΡ‚ΠΈ)
Enter the following credentials:

Username: ttwoee
Password: fallout3nv

Once logged in, a light gray button will appear on the far right of the page, underneath the pictures of robots
The button will say "Π‘ΠΊΠ°Ρ‡Π°Ρ‚ΡŒ Ρ„Π°ΠΉΠ»"

Click the button and and a popup will appear
Click the button that says "Π‘ΠΊΠ°Ρ‡Π°Ρ‚ΡŒ" to download the file
SentryTurret Retextured

Author: d7 aka id2301

Version: 1

Installation: Install d7_sentryTurret_retextured main file

Mod Notes: New normals, spec, glow and diffuse maps. Also cube maps.

NPCs

Authentic Burned Man

Author: Rocket

Version: 1.0

Installation: Install Better Burned Man main file

TO DO - Requires cleaning

Mod Notes: This redesigns Joshua Graham, The Burned Man, to much more closely match his appearance in the game art. Now he actually looks burnt!

πŸ”»
Beards

Author: Drumber

Version: 1.0

Installation: Install HQ Beards 2048x2048 main file

Optional ESPs

Double click Beards in the left pane
Go to the [Optional ESPs] tab.
Move Beards.esp to the "Optional ESPs" box.

Mod Notes: Nice beards.

πŸš§πŸ”—
Distributed Necklaces and Chains

Author: Various - darthbdaman

Version: 4.2.0

Installation: Install Distributed Necklaces and Chains main file

Ghouls Hires retexture

Author: Macintroll

Version: 1.1

Installation: Install Ghoul retexture main file

High Resolution Male Body Textures

Author: alexscorpion, dragbody

Version: 1.0

Installation: Install main file main file

πŸ’ŽπŸ”»
Immersive Mouth and Teeth FO3

Author: ClearanceClarence

Version: 1.0

Installation: Install Immersive Mouth and Teeth - F3 Version - 2K - 1.0 main file

πŸ’ŽπŸ”»
Immersive Mouth and Teeth FNV

Author: ClearanceClarence

Version: 1.0

Installation: Install Immersive Mouth and Teeth - FNV Version - 2K - 1.0 main file

Natural Eyes

Author: zzjay

Version: 1.1

Installation: Install Eyes Smaller Iris main file

Armor

πŸ’ŽπŸ”»
Charge's FNV HD Image Packs

Author: DcCharge

Installation: Install Armors 4X main file

Book of Steel

β˜’οΈπŸ”—
aMidianBorn NV Book of Water - Book of Steel

Author: CaBaL

Version: omni2

Installation: Install nov 2011 book of steel main file

Optional ESPs

Double click aMidianBorn NV Book of Water - Book of Steel in the left pane
Go to the [Optional ESPs] tab.
Move boa ncrpahelmet.esp, and Boacombat2glove.esp to the "Optional ESPs" box.

Mod Notes: All of Cabals armor retextures

β˜’οΈπŸ’ŽπŸ”—πŸ”»
Bornagain Combat Armor FO3

Author: EmeraldReign and Cabal

Version: 1.01

Installation: Install BornagainCombatArmor4096 main file, BornagainCombatArmor4096EnvironmentMaps, BornagainGhoulCombatArmor4096, BornagainAnchorageCombatArmor2048, and BornagainZetaCombatArmor4096 update files

Optional ESPs

Double click Bornagain Combat Armor in the left pane
Go to the [Optional ESPs] tab.
Move Bornagain Zeta Combat Armor Texture Patch.esp to the "Optional ESPs" box.

Mod Notes: Combat armor high res replacer for all Fallout 3 default game combat armors

β˜’οΈπŸ’ŽπŸ”—πŸ”»
Bornagain Combat Armor FNV

Author: EmeraldReign and Cabal

Version: 1.0

Installation: Install BornagainFNVCombatArmor4096 main file, BornagainFNVCombatArmorLonesomeRoad4096 optional file

Mod Notes: Combat armor high res replacer for all New Vegas default game combat armors

β˜’οΈπŸ’ŽπŸ”—πŸ”»
Bornagain FO3 T45d Power Armor

Author: Cabal

Version: v3

Installation: Install bornagain fo3 t45d 4096 huge v3 fixed main file

Mod Notes: T45d PA replacer, full textures with environment and glow maps made from scratch

β˜’οΈπŸ”—
Bornagain Outcast T-45d Power Armor

Author: Cabal, EmeraldReign

Version: 1.0

Installation: Install BornagainOutcastT45d4096 main file

Optional ESPs

Double click Bornagain Outcast T-45d Power Armor in the left pane
Go to the [Optional ESPs] tab.
Move Bornagain Outcast T-45d Texture Patch.esp to the "Optional ESPs" box.

Mod Notes: High res replacer for the Outcast T-45d

β˜’οΈπŸ’ŽπŸ”—πŸ”»
Bornagain FO3 Outcast

Author: Cabal

Version: 3

Installation: Install Bornagain Fo3 outcast MAIN main file, helmet fix update file

Optional ESPs

Double click Bornagain FO3 Outcast in the left pane
Go to the [Optional ESPs] tab.
Move BornAgain Outcast v3.esp to the "Optional ESPs" box.

Mod Notes: Replaces outcast armor textures for Fallout 3

β˜’οΈπŸ”ŒπŸŒ€πŸ”—
Book of Steel - Compatibility Edition

Author: Darthbdaman

Version: 2.1.0

Installation: Install Book of Steel - Compatibility Edition main file, Tale of Two Wastelands optional file

Mod Notes: A patch for Cabal's aMidianBorn Book of Steel textures, to make them compatible with TTW. the original ESP's made very strange edits to the game, that caused incompatibilities, which were unnecessary for a texture mod. All of these have been removed, and the only changes are made to make the armors display correctly.

Other Armors

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Enclave Power Armors Retextured

Author: d_seven aka id2301

Version: 1

Installation: Install Hellfire main file

Mod Notes: Hellfire PA retextured

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Tribal DX

Author: Weijiesen

Version: 1.0

Installation: Install Tribal DX - 4096 res - main file

Optional ESPs

Double click Tribal DX in the left pane
Go to the [Optional ESPs] tab.
Move Tribal_DX.esp to the "Optional ESPs" box.

Mod Notes: A high res and much better Tribal armor with more details.

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Mono's Updated ADAM Package

Author: MonoAccipiter, EssArrBee and darthbdaman

Version: 4.5.1

Installation: Install ADAM All-in-one Installer 4.5.1 main file

During install:
Select "Complete Version"
Then select "No" for NCR Trooper module

Mod Notes: The original versions have ridiculous package structure that makes installation difficult. Pretty much the go-to overhaul for the game's most iconic equipment. The linked version includes improvements upon AI99's updated version and a FOMOD installer.

ALR - Aptoms Legion Retextured

Author: sukayoupt aka Aptom

Version: 1.1

Installation: Install ALR v1_1 main file

Mod Notes: Better gear for Legion.

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NCR Civilian Clothing

Author: Darziak

Version: 1.0

Installation: Install NCR Civilian Clothing main file

Mod Notes: Makes nice tweaks to the NCR clothing and brings a bit of color to the their wardrobe.

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NCR Trooper Overhaul

Author: Emerald Reign, nekronom, cabal, wjs, dragbody

Version: beta

Installation: Install Main File Beta 7_2 main file, Sapper Leg Fix update file

Optional ESPs

Double click NCR Trooper Overhaul in the left pane
Go to the [Optional ESPs] tab.
Move NCRTrooperOverhaul.esp to the "Optional ESPs" box.

Mod Notes: This is much like ADAM except that it covers the NCR troopers.

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NCR Trooper Overhaul - Distributed

Author: pwinkle

Version: 1.0

Installation: Install Trooper Overhaul Main File main file

Mod Notes: This mod takes the added trooper models and textures from NCR Trooper Overhaul and distributes them across the wasteland.

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Realistic Pip-Boy Retexture

Author: Numb Squirrel

Version: 1.0

Installation: Install Numb Squirrel Pip-Boy 4k Uncompressed main file

Pimpboy

Author: weijiesen

Version: 1.0

Installation: Install Pimpboy - Opal - default main file

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Wasteland Clothing Hires Retexture

Author: Macintroll

Version: 1.3A

Installation: Install Wasteland Clothing HD V1-3 FULL PACK main file, Wasteland Clothing HD V1-3 POWDERGANG FIX -IMPORTANT- update file

Mod Notes: High res retexture of the clothing from the Mojave.

HR Armored Vault 13 Jumpsuit

Author: Ellise Decer aka Asurah

Version: 1.0

Installation: Install HR Armored Vault 13 Jumpsuit_2k main file

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HR Armored Vault 101 Jumpsuit

Author: Ellise

Version: 1.0

Installation: Install HR Armored Vault 101 Jumpsuit_4k main file

Weapons

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Charge's FNV HD Image Packs

Author: DcCharge

Installation: Install Weapons 4X main file

Bowie knife retexture

Author: FalloutMG

Version: 1

Installation: Install Bowie knife retexture main file

Fallout 3 Hirezd - Weapons

Author: Emerald Reign

Installation: Install BB Gun, Grenades, Knuckles, Lincolns Repeater, and Mines main files

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Hatchet retexture

Author: FalloutMG

Version: 1

Installation: Install Hatchet retexture main file

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HD One Hand Melee

Author: InsanitySorrow, 2cooldays

Installation: Install One Hand Melee HD main file

Hide the following files or folders:
Hide the following folders:

meshes
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Cleaver and Chopper Retexture

Author: FalloutMG

Installation: Install Cleaver Retexture main file

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Combat and Chance's knife retexture

Author: FalloutMG

Version: 1

Installation: Install Combat knife Retexture main file

Laer Retexture

Author: The Riff

Version: 1.1

Installation: Install Main main file

Packaged Incorrectly

This mod is packaged incorrectly
During install right click "data" and select [Set Data Directory]
Untick "before.png" and "after.png"
Click [Ok]
MFC Grenade Texture Fix

Author: Adonis VII

Version: v1.0

Installation: Install MFC Meshes main file

Retextured Fallout Ordnance - RFO

Author: Emerald Reign

Version: 0.2

Installation: Install Retextured FALLOUT Ordnance main file

Shishkebab the Retexture

Author: macintroll

Installation: Install shishkebab the flaming sword main file

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Throwing melee weapon retexture

Author: FalloutMG

Version: 1

Installation: Install Throwing melee weapon retexture main file

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Weapon Enhancement Project

Author: Christopher Wallace and MadCat221

Version: 1.0

Installation: Install Weapon Enhancement Pack main file

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Weapon Retexture Project

Author: Millenia

Version: 2.1.8

Installation: Install Weapon Retexture Project - WRP main file, WRP Hotfix update file, WRP-TTW Patch optional file

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Bozar Retexture

Author: Millenia

Version: 1.1

Installation: Install Bozar_retexture_4k_maps main file

Half Hansified Holorifle

Author: MadCat221

Version: 1

Installation: Install Half Hansified Holorifle Standard main file

Rename: holorifle.nif -> Nvdlc01weapholorifle.nif

Effects

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Charge's FNV HD Image Packs

Author: DcCharge

Installation: Install Decals n Effects 4X main file

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Enhanced Blood

Author: dDefinder

Version: 2.22c

Installation: Install Enhanced Blood Texture main file, Alternate Textures optional file

TO DO
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EXE - Effect teXtures Enhanced

Author: weijiesen

Version: v2

Installation: Install EXE FULL RES V2 -LATEST- main file

Mod Notes: Every last visual effect texture in FNV base game remade. This affects all visuals in a great way.

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HD Mist

Author: Ramccoid, Adonis VII

Version: 1.0

Installation: Install HD Mist 2k main file

Mod Notes: This is an HD texture to replace the blocky ambient mists found throughout Fallout.

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Hectrol FX Dustorm Deluxe

Author: Hectrol

Version: 1.0

Installation: Install Hectrol_FX_Duststorm_Deluxe_HighRes_Retex main file

Packaged Incorrectly

This mod is packaged incorretly.
Expand "Hectrol_FX_Duststorm_Deluxe_HighRes_Retex"
Right click "2048" and select [Set data directory]
Click [Ok]

Lighting

Currently TTW does not have a patched interior lighting mod for the Capital Wasteland.

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Lucky 38 E3 Lights Restored

Author: Faram AKA Biohazard

Version: 0.1

Installation: Install Lucky 38 E3 Lights Restored main file

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Old World Blues Path Lighting

Author: Sarge198

Version: 1.1

Installation: Install Old World Blues Path Lighting main file

Optional ESPs

 Double click Old World Blues Path Lighting in the left pane
Go to the [Optional ESPs] tab.
Move "OWB-Path Lights - Darker Nights.esp" to the "Optional ESPs" box.

Mod Notes: Turns on all the blue garden lights in the Old World Blues DLC. Also scripted to turn them on at 2000hrs and off at 0700hrs.

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Realistic Wasteland Lighting

Author: xCamoLegend, Sal203, RoyBatty

Version: v5.542

Installation: Install TTW Realistic Wasteland Lighting main file

Mod Notes: A complete weather overhaul for Fallout New Vegas and its DLCs with complete Tale of Two Wastelands support. Designed to make the game look more realistic. Improves lighting, weather, clouds, stars, moon and the overall look and feel of the wasteland. For more details check the TTW forum post

Gameplay

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Gunsmithing

Author: Puppettron

Version: 4.4.2

Installation: Install Gunsmithing TTW optional file

Mod Notes: A smallish mod that adds gunsmithing to NV, so you can break down and build weapons your damn self, instead of relying on NPCs all the time.

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More Spawns

Author: FiftyTifty

Installation: Install More Spawns.7z main file

Optional ESPs

Double click More Spawns in the left pane
Go to the [Optional ESPs] tab.
Move 3x version to the "Optional ESPs" box.

Mod Notes: Increases spawns around the Wasteland. More info on the TTW forum post

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Sawyer Batty

Author: jsawyer, Roy Batty

Installation: Install sawyerbatty.7z main file

Mod Notes: This is a modified version of JSawyer Mod, which overhauls many aspects of the game a list of what is changed (mostly, some has been removed) can be found on Gamepedia. More info on this patched version can be found on the TTW forums

Flashlight NVSE

Author:vivanto

Version: 1.22

Installation: Install FlashlightNVSE122 fomod installer

TTW Flashlight NVSE

Author:Roy Batty

Installation: Install ttw_flashlightnvse.7z

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Immersive Minigames

Author: Gribbleshnibit8 and pintocat

Version: 1.5

Installation: Install Immersive Minigames main file

Mobile Truck Base

Author:tdx73

Version: 1.51

Installation: Install Data

Mod Notes: This adds a purchase able truck to Gibson Scrapyard that serves as a mobile player base.

Mobile Truck Base - TTW

Author:pintocat

Version: 1.0

Installation: Install Mobile Truck Base - TTW 3.2 - 1.0

Mod Notes: This patches Mobile Truck Base for TTW

Root 'n Loot TTW

Author:Roy Batty

Version: 1.8

Installation: Install Root 'n Loot

Mod Notes: Replaces all static containers with lootable equivalents.

Live Dismemberment

Author:C16 and Asurah

Version: 1.8

Installation: Install Live Dismemberment Update

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BLEED

Author: Roy Batty, Puppettron

Version: 1.7.3

Installation: Install BLEED main file

Mod Notes: Ballistic Locational Energy Explosive Damage. BLEED is an overhaul of how damage and force is applied.

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Vanilla Sprint

Author: C16 and Asurah

Version: rev1.4

Installation: Install VanillaSprint main file

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VATS Alternative - A Comprehensive Bullet Time Mod

Author: PushTheWinButton and miguick

Version: 2.5

Installation: Install VATS Alternative - Bullet Time main file

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TTW Nuka-Cola Expansion

Author: piber20

Version: 1

Installation: Install Nuka-Cola Expansion - Main File main file

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TTW Transportalponder! Extended

Author: Enkay

Version: 2.1

Installation: Install TTWTransportalponderEx.7z main file

Mod Notes: For more details visit the TTW forums

If you use the Transportalponder to no effect

Press the ~ key to open the console
Enter the following commands:

player.removeitem 300E1B0 1
player.additem 300E1B0 1
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Weapons of the Wasteland

Author: MildlyFootwear

Version: v0.9b

Installation: Install Weapons of the Wasteland main file

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Weapon Mod Vending Machine TTW

Author: Ghostfish, Roy Batty

Installation: Install WeaponModVendingMachine.7z main file

Mod Notes: For more details visit the TTW forums

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lStewieAl's Tweaks

Author: lStewieAl

Version: 2.21

Installation: Install Stewie Tweaks, and Stewie Tweaks INI main files

Double click lStewieAl's Tweaks in the left pane of Mod Organizer
Click the [INIs] tab
Modify the ini settings as below

Enable features in nvse_stewie_tweaks.ini

[Tweaks]
bNoScreenshotPopup=1
bNoKarmaMessages=1
bNoCrippleCriticalMessages=1
bFasterSleepWait=1
bNoXPMessages=1
bNoUnconciousMessage=1
bNoStartMenuDLCPopup=1

Mod Notes: An espless collection of small game tweaks with an INI to configure settings. Includes Faster Sleep Wait, Essential Companions toggle and more.

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Delay DLC TTW

Author: Gribbleshnibit8

Version: 1.0

Installation: Install Delay DLC 1.0 - TTW 3.2 main file

Mod Notes: It stops the annoying messages that display when a new DLC is loaded, and requires that you be within a certain distance of the broadcast location before you can pick up the radio signal. Once you do have the signal, you have to listen to the WHOLE thing in order to get the quest and map marker for the location.

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Delay Level Up

Author: Ladez

Version: 3.5

Installation: Install Delay Level Up main file

Mod Notes: The level up menu no longer opens automatically. The player can level up their character via the stats page in the Pip-Boy. The player can skip assignment of skill points and perks during level up. Leftover points can be spent in-between levels, also via the Pip-Boy.

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FPGE - Functional Post Game Ending

Author: Kazopert

Version: 1.3

Installation: Install Functional Post Game Ending, and Functional Post Game Ending - Outside Bets Patch main files

Mod Notes: Reviewing Outside Bets Patch

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Nipton Fires Extinguished

Author: Qwerty

Version: 1.0

Installation: Install Nipton Fires Extinguished main file

Mod Notes: Makes fire and smoke effects in Nipton disappear 1 day after the first player visit.

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Static Battery Replacer

Author: pintocat

Version: 1.0

Installation: Install Static Battery Replacer main file

Mod Notes: Replaces 50 of the 59 static Fission Battery models with the Misc Item version that can be taken. The remaining 9 are there as visual "power sources" for lights and such.

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TTW Comment Removal Mod (Clumsy, Locks, Sneak)

Author: frootzcat

Installation: Install CommentTTW.rar main file

Mod Notes: This is basically a merged mod that cuts out: knocked Over Items ("Feeling clumsy today?"), looking at Locks ("Don't try it."), sneaking Comments ("I see you."). More info on the mods forum post

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Tutorial Killer

Author: pintocat, Roy Batty

Version: 1.52

Installation: Install Tutorial Killer - Scripted version main file

Mod Notes: This removes message boxes that pop up during the tutorial, as well as one-time help pop-ups, repeating corner-messages.

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Unlocking Containers Doesn't Show Menu

Author: lStewieAl

Version: 1.0

Installation: Install Unlocking Doesn't Activate (NVSE) optional file

LOD

Improved LOD Noise Texture

Author: Cyberlazy

Version: V1.00

Installation: Install Improved LOD noise Texture main file

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FNVLODGen

Author: Ehamloptiran Sheson and FNVEdit Team

Version: 1.1

Installation: Install FNVLODGen Resources main file, NMC LOD texture fix, and Trees LOD Billboards Vanilla optional file

Now that FNVLODGens resources are installed into Mod Organizer LODs can be generated using FNVLODGen (installed in the Tools section). These steps are based of the small guide on the TTW forums by Roy Batty.

Before running FNVLODGen, an ini setting in the fallout.ini must be updated to include the TTW BSAs.

Open Mod Organizer.
Click [Tools]>[Edit Ini] at the top of the window.
Verify fallout.ini is selected and change the following lines.
Click [Save] and close the window. 

Update SArchive list to use TTW assets

[Archive]
SArchiveList=Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Meshes2.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa, Fallout - Misc.bsa

Now FNVLODGen can be ran through Mod Organizer to generate the LODs. Follow the instructions below:

From the executables dropdown, select FNVLODGen, and wait for it to finish loading

On the left side (where all of the checkboxes are), right click and select "Select All"

Set the "Atlas size" to 8192x8192

Check the box next to "Trees LOD"

Click [Generate]
 
LODs will now be generated, this can take 20 to 30 minutes
Once it is finished, close the window

Open Mod Organizer and enable "FNVLODGENOutput" in the left pane.

Generate Bash Tags

Do not attempt this process on an already created bashed patch

The purpose of this process is to analyze plugins and recognize the correct bash tags to apply to them. This is a tedious process that involves running a script on all non-vanilla plugins that have been installed, but it is necessary in order to allow a vital patch called a bashed patch to properly combine records from all installed plugins that can benefit from being in that patch.

Open FNVEdit through MO.
Right click the list of mods and choose "Select None".
Find the first non-vanilla/TTW plugin in the list
Tick that plugin (and that plugin only), then hold shift and click [OK].
After FNVEdit loads, right click on the previously ticked plugin from the list on the left and select "Apply Script".
From the top dropdown select Generate Bash Tags and click [OK].
Click [Yes] in the popup.

After the script is completed, you will see a [Apply Script done] message at the bottom of the right window panel.

Close FNVEdit and save the plugin, ensure "Backup plugins" is unchecked

Repeat this process for all plugins that are not part of TTW or vanilla ESMs

Shortcuts WILL NOT WORK - only process one plugin at a time

Run LOOT

Open LOOT through Mod Organizer 
Sort the mod list
Click [Apply] when the list of mods is presented
Close LOOT.